Threshold
Threshold is an experiential installation exploring how nostalgia becomes commodified and subjectivity fades in gentrification. Using photo ops as metaphor, it combines fictional plans, dual-channel video, and receipt printouts to simulate false participation. A threshold is both a boundary and a system, appearing crossable, yet keeping the past just out of reach.
Deliverables
1. Virtual Narrative 2. Installation 3. Fictional Urban Plan











